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http://money.cnn.com/2007/01/22/magazines/fortune/whatsnext_secondlife.fortune/index.htm

Why tech leaders think Second Life could be a gold mine websnapr

Some interesting comments on SL in relation to business. IBM's Ian Hughes is interviewed, along with some interesting comments from Rosedale on corporate metaverses / intraverses
>30 days ago by andypiper, 5 Users, more info save
http://nwn.blogs.com/nwn/2007/07/web-to-world.html#more

FROM THE WORLD TO WEB (Updated) websnapr

"What you're looking at above is a Second Life screenshot that changes everything. It's a new, open source[-based] version of the SL viewer ..." Which runs in a web browser. The wall just go
>30 days ago by PaulRaven, 2 Users, more info save
http://nwn.blogs.com/nwn/2007/07/web-to-world.html

Open source web-browser based Second Life client websnapr

"Katharine, which should surprise no one, is a British teenager who built this partly out of "boredom, wanting to talk to people in" Teen Second Life. Nothing like disrupting the entire
>30 days ago by PaulRaven, 2 Users, more info save
http://www.3pointd.com/20061214/eve-online-mega-corporation-goes-public/

EVE Online Mega-Corporation Goes Public websnapr

"...something that’s rarely if ever been seen in EVE before: a mega-corporation that’s beholden to its shareholders, a company that will publish financial statements, and whose first order of bus
>30 days ago by PaulRaven, 2 Users, more info save
http://taxprof.typepad.com/taxprof_blog/2006/10/jec_warns_irs_d.html

JEC Warns IRS: Do Not Tax Virtual Economies websnapr

" ... issued a press release warning the IRS to not tax participants in on-line games." Odds on they will anyway - wars against abstract nouns have to be funded somehow, after all. Via the S
>30 days ago by PaulRaven, 2 Users, more info save
http://techdirt.com/articles/20061017/163943.shtml

Nice Work Retrieving That Magic Sword... But Now You Ne ... websnapr

"Note that the politicians aren't talking about virtual items in the game that have been converted to real dollars or other assets [...] Instead, they're looking at actually taxing the items with
>30 days ago by PaulRaven, 2 Users, more info save
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadid=409086

EVE Insider websnapr

"The preparations for the attack on the Interstellar Alcohol Conglomerate (IAC) began almost immediately after the Battle for 9UY." Description of a vast in-game operation by an EVE player;
>30 days ago by PaulRaven, 2 Users, more info save
http://www.hackdiary.com/archives/000105.html

hackdiary: ApacheCon Europe 2007 keynote websnapr

Matt Biddulph's keynote on Virtual Worlds, pervasive computing, Web 2.0, Dopplr
>30 days ago by andypiper, 1 User, more info save
http://ogoglio.com

Ogoglio websnapr

"The Ogoglio project is exploring shared online worlds in the context of web enabled work."
>30 days ago by andypiper, 1 User, more info save
http://delta.slinked.net/programming/sleek/

Delta’s Online Corner » SLeek websnapr

A mini-client for Second Life that means you can IM etc without a full GUI client. Sounds great, but Win only.
>30 days ago by andypiper, 1 User, more info save
http://www.technologyreview.com/infotech/18888/

Second Earth websnapr

Huge TechReview article on Second Life and its competitors. May require a login (use BugMeNot), but well worth it.
>30 days ago by PaulRaven, 1 User, more info save
http://kotaku.com/gaming/one-of-the-only-certainties-in-life/south-korea-to-tax-virtual-assets-273957.php

One Of The Only Certainties In Life: South Korea To Tax ... websnapr

"The Korean National Tax Service has announced they will be tacking on value added tax (VAT) to real-money transactions (RMT) in virtual worlds beginning 1 July." Yeah, good luck policing th
>30 days ago by PaulRaven, 1 User, more info save
http://www.insidetonic.com/interview-hipihi-a-3d-digital-world-from-china/

Interview: HiPiHI, a 3D digital world from China websnapr

"We recently had the chance to talk to Cindy Jiang, head of marketing at HiPiHi, to understand a bit more what HiPiHi is about and how it aims to attract users."
>30 days ago by PaulRaven, 1 User, more info save
http://www.openthefuture.com/2007/06/metaverse_roadmap_report_1.html

Metaverse Roadmap Report websnapr

"... it's the first attempt to synthesize current and emerging social, economic and technological trends around virtual worlds, immersive networks, and ubiquitous information."
>30 days ago by PaulRaven, 1 User, more info save
http://secondlife.reuters.com/stories/2007/06/15/second-life-sketches-the-great-fissure/

Second Life Sketches: The Great Fissure websnapr

"The Great Fissure represents a slight change in style, and greater ambition, in that the area is designed around a geologic feature, a deep canyon cut through the middle of the sim." My SL
>30 days ago by PaulRaven, 1 User, more info save
http://www.secondlifeinsider.com/2007/06/15/ibm-thinking-of-virtual-passports/

IBM Thinking of Virtual Passports websnapr

"... the company is considering ways in which avatars might travel between virtual worlds while keeping their essential appearance and possessions intact."
>30 days ago by PaulRaven, 1 User, more info save
http://www.centric.com/thought/2007/05/17/creating-a-personal-online-brand/

Jason Stoddard on creating a personal online brand websnapr

"Before the tactics, a word of advice: personality. Yes, personality. Don’t try to please everyone. Don’t try to be someone you aren’t. True personality comes through, and it’s the most likely wa
>30 days ago by PaulRaven, 1 User, more info save
http://www.nytimes.com/2007/06/07/arts/07eve.html?_r=2&oref=slogin&oref=slogin

Eve Online - politics in MMOs websnapr

"...the company that makes Eve ... says it will tackle the problem the way a democracy would. In what appears to be a first, the company plans to hold elections so that players can select member
>30 days ago by PaulRaven, 1 User, more info save
http://www.secondlifeinsider.com/2007/06/11/second-life-geocaching/

Second Life Geocaching websnapr

"Obviously, in Second Life, no GPS is required, but based on my experience, there is still plenty of time spent seeking caches, particularly the difficult-to-find ones." Yuppie orienteering
>30 days ago by PaulRaven, 1 User, more info save
http://www.secondlifeinsider.com/2007/06/11/a-new-virtual-wonder-the-chichen-itza/

A new virtual wonder - Chichen-Itza in Second Life websnapr

"A new virtual wonder has sprouted from the digital landscape. A recreation of the Chichen-Itza, commissioned by the Mexico Tourism Board ..."
>30 days ago by PaulRaven, 1 User, more info save
http://terranova.blogs.com/terra_nova/2007/06/rheingold_inter.html

Howard Rheingold Interview: Cooperation in virtual worl ... websnapr

"...I asked him some questions about his perspective on cooperation theories and how they apply to a Second Life setting and on corporate utilization of the medium."
>30 days ago by PaulRaven, 1 User, more info save
http://economist.com/printedition/displaystory.cfm?story_id=9249327

Bringing free software down to earth websnapr

"Mark Shuttleworth, software entrepreneur and space tourist, believes that open-source software is not just for geeks." Well, duh. Via reBang.
>30 days ago by PaulRaven, 1 User, more info save
http://blog.rebang.com/?p=1295

Opportunity Fading: Why The New Second Life Offers Less ... websnapr

"If given a choice between clear guidelines with firm restrictions, and fuzzy guidelines with questionable but somewhat more lax restrictions, I know which one I’d choose."
>30 days ago by PaulRaven, 1 User, more info save
http://terranova.blogs.com/terra_nova/2007/06/the_state_of_se.html

Terra Nova: The State of Second Life websnapr

the question has always been open, at least to some ‘resident’s, as to whether owning Second Life means that the residents are thus the only ones with any right to govern it.
>30 days ago by PaulRaven, 1 User, more info save
http://www.secondlifeinsider.com/2007/05/31/code-is-law/

Code is law websnapr

"A short, loaded phrase with enough shades of layered meaning to engender pleasure, satisfaction, worry and disgust. The phrase itself means a whole lot of different things, depending on context
>30 days ago by PaulRaven, 1 User, more info save
http://publications.mediapost.com/index.cfm?fuseaction=articles.showarticlehomepage&art_aid=61313

Why Pornographers And Gamblers Are Good For Second Life websnapr

"...the underworlds of porn and gambling are likely to go down in history for making some of the greatest contributions to emerging virtual worlds, including Second Life."
>30 days ago by PaulRaven, 1 User, more info save
http://www.3pointd.com/20070531/multiverse-wins-4-million-in-funding/

Multiverse Wins $4 Million in Funding websnapr

"Multiverse, the open virtual-world building platform complete with universal browser being developed by some early Netscape employees, has just won $4.175 million in funding..." Blimey.
>30 days ago by PaulRaven, 1 User, more info save
http://www.openthefuture.com/2007/05/the_surface_of_the_metaverse.html

The Surface of the Metaverse websnapr

"The appeal of Surface (etc.) for computing tasks, however, will be limited in many commonplace arenas ... the real market for multi-touch is in the world of the Metaverse, especially in the Aug
>30 days ago by PaulRaven, 1 User, more info save
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