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http://today.java.net/pub/a/today/2006/10/10/development-of-3d-multiplayer-racing-game.html

java.net: Development of a 3D Multiplayer Racing Game websnapr

This article describes work that was carried out as part of an undergraduate thesis. It includes the development of a 3D multiplayer racing game, JautOGL, using Java 1.4's new I/O APIs for networking,
>30 days ago by a1mega, 1 User, more info save
http://www.cs.umd.edu/hcil/agile2d/

Agile2D Home websnapr

Agile2D is a framework for experimenting with alternative Java2D renderers.
>30 days ago by naufraghi, 1 User, more info save
http://pyopengl.sourceforge.net

PyOpenGL -- The Python OpenGL Binding websnapr

PyOpenGL is the cross platform Python binding to OpenGL and related APIs. The binding is created using the SWIG wrapper generator, and is provided under an extremely liberal BSD-style Open-Source lic
>30 days ago by jdrsantos, 1 User, more info save
http://asmoday.sourceforge.net

Asmoday websnapr

The goal of Asmoday is to become a rapid 3D graphics development tool for Freepascal under Linux. It shall enable programmers to make use of hardware accelerated 3D graphics without the burden of lear
>30 days ago by jdrsantos, 1 User, more info save
http://wiki.lazarus.freepascal.org/index.php/glscene

GLScene - Lazarus-ccr websnapr

GLScene is an OpenGL based 3D library. It was initially written for Delphi, now it is running in C++ Builder, Kylix, Delphi and Lazarus.
>30 days ago by jdrsantos, 1 User, more info save
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